
Tower of Gato
A 2D platformer built in Unity, with state-machine enemy AI, pathfinding and hand-tuned physics, structured around game managers, ScriptableObjects and SOLID principles.
Thoughtful code, polished interfaces, and products that feel effortless to use.
a little about me
I grew up in Romania and studied Software Technology Engineering in Denmark, where every semester meant a new project with teammates from around the world. That's where I learned that good software is as much about communication as it is about code.
Today I'm a full stack developer with three years of experience building modern web applications. I work with a user-first mindset, and I'm happiest in teams where feedback flows freely and everyone pushes the product further.
my journey so far
From semester projects in Denmark to remote product work across Europe.
Updivision
Made a client's medical platform load five times faster, automated content moderation with OpenAI classification models, and built prototype apps documenting a game development SDK.
Unbox the Universe
Built the interfaces of a consumer rewards platform in React and Next.js.
VIA University College
Bachelor's degree in Interactive Media, built on semester projects with international teams.
made by hand, line by line

A 2D platformer built in Unity, with state-machine enemy AI, pathfinding and hand-tuned physics, structured around game managers, ScriptableObjects and SOLID principles.

An IoT system that monitors noise, temperature, humidity and CO₂ on a pig farm, from sensors over LoRaWAN to an Android app.

A match-three game with cats instead of candy, complete with accounts, saved games and high scores.

My bachelor project with the Danish Business Authority: a real-time view of their Kubernetes clusters, with statuses, versions and live filtering.
Have a role or a project in mind?
I'd love to hear about it. Write to me and I'll get back to you within a couple of days.
Send me a letteror email ion.georgiana@hotmail.com